here are some new ideas;
ive decided that the player will start off with no weapon.
im thinking of having a sunken ship that is close to the location of the base, it was a military ship that is bound to have weapons sealed inside. therefore the first two mission objectives would be;
To find the ship which will show the player the direction of the base.
find the weapon stash in the ship.
The nest objective would be to find the base.
Next the player will have to either sneak past a group of navy divers, or kill them quietly as to not get caught.
the last objective is to find the key to activate the airlock, and then its on to the nest mission.
The game mechanics i have used are;
stealth
action
discovery

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